How to play
You start on one word. The word at the top of the screen is the goal you need to reach.
The words gathered around are related to the word you're standing on.
Tap one of them to move to it. The words gathered around will change and relate to the new word.
The puzzle is to navigate from the starting word to the goal, using the relationships between words.
Reading the board
- wordThe word you are standing on.
- wordA word related to the word you're standing on.
- wordA word you have already visited.
- wordThe goal.
A new pool every day
Every pool of words is cut from a large dataset. The pool is replaced once every 24 hours.
New deals a fresh start and goal from the same pool.
Codes
Every puzzle has a four-digit code. Share the code to challenge a friend to the same start word and goal. The challenge is only valid during the daily pool, as that four-digit code will lead to an entirely new set of words the next day.
Moves and par
Par is the shortest route from your start to the goal, worked out the moment the puzzle is dealt. Moves is what you have actually spent. Arriving on par means the board could not have been walked in fewer. Hint says how many steps still lie between you and the goal.
Licence
Wordspool is © Coubrough Games. The game is ours: its design, its code, and the way it puts a word on a screen. What the words mean is not, and could not be: that comes from two open datasets, and the game would not exist without either.
- Open English WordNet supplies the taxonomy: what a thing is a kind of, and what it is part of. © the Open English WordNet team, licensed CC BY 4.0, and derived in turn from Princeton WordNet.
- ConceptNet 5 supplies the common sense: what a thing is used for, where it is found, what it is made of. © Luminoso Technologies and the ConceptNet contributors, licensed CC BY-SA 4.0.
The level on this page is built from both, which makes it an adaptation of ConceptNet, so the level data is offered under CC BY-SA 4.0 in turn. Both datasets have been modified: senses pinned, links scored and filtered, wordings rewritten to read on screen. Neither project endorses this game.
For all issues or questions, please contact us at admin@wordspool.app.